Accounts and profiles
Sign-up, login, history and preferences restored on every launch, across devices.
We design, build and publish iOS and Android apps. The apps shown on our site add up to more than 8 million downloads. You keep the same contact from the first screen to Apple and Google approval.
Between Nice and Sophia Antipolis, mobile projects range from a shop’s loyalty app to a startup looking for its first users. What they share is use that comes back every week. Without it, a website is enough.
Sign-up, login, history and preferences restored on every launch, across devices.
In-app purchases, subscriptions or card payments, within App Store and Google Play rules.
Appointment reminders, availability, news, sent at the right time without flooding the user.
Messaging, sync across devices and live content updates. These features already run in production in our apps.
We can meet you in Nice or around Sophia Antipolis to scope the first version. That is the moment to cut: an app that does a few things well ships sooner and costs less than one that tries to do everything.
We define users, frequent actions and the version really worth launching.
Each screen is designed to make the main actions obvious on a phone.
We test accounts, payments, notifications and error cases on real devices.
We prepare the stores, follow review and plan the next versions.
If customers check on you once a year, a good website costs less and is enough. An app makes sense when people come back every week.
The first meeting can be in person. Tests, intermediate builds and the release then run well remotely.
From €10,000 for an iOS and Android app. The final amount depends mostly on the number of user journeys and the services to connect: we quote after scoping, with a deliberately small first version.
Yes, from a single React Native codebase. You get two apps to publish without paying for two separate builds.
Yes: listings, screenshots, answers to Apple and Google review feedback. We recommend opening the developer accounts in your name, so the app belongs to you.
Often, yes. We start with an audit of the code and the published versions, then tell you plainly whether to fix or rebuild.
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Who opens the app, to do what, and how often. Those three answers are enough to know whether the project holds up.